While raising and lowering the landscape at any given point can result in some amusing consequences (enemies being propelled miles into the air, for example), the bottom line is that it's too limited and too predictable to really excite. Think of Gears of War then tone down the action, the entertainment, the weapons and the graphics. ![]() Take away its landscape-deformation party piece and you're left with the very epitome of a bog-standard third-person shooter. A savage 4/10 kicking from Eurogamer, and not without good reason.
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